Battle of the Heart
UI, programming, and writing for the card battle visual novel "Battle of the Heart"
Other Projects?
Anthrotari
Programming and writing for the visual novel "Anthrotari"
Game Design, Programming, Writing
Consultation on Strategy Game
UI for freelance consultation on a turn-based strategy project
Game Design, UI/UX
ToonSketch NPR Shaders for Unity
A set of surface and post-process shaders for Unity aiming for a hand-drawn non-photorealistic style
Game Design, Programming
Sometimes Always Monsters
UI, programming, and writing for the RPG "Sometimes Always Monsters"
UI/UX, Programming, Writing
ReSyNCh
UI for the RPG "ReSyNCh"
UI/UX
Procedural Tower Cities
Experimenting further with procedural city generation to build large towering cityscapes
Game Design, Programming
"Night" Rhythm Game Mockup
UI for a rhythm game mockup based on artwork from "After Hours" by Nishio Yuhta
Game Design, UI/UX
Consultation on Turn-Based RPG
UI for freelance consultation on a turn-based RPG project
Game Design, UI/UX
Procedural World Generation
Building a procedural world generator in Unity to populate large maps
Game Design, Programming
"Hunter" Game Mockup
A mockup for a game prototype I had been working on based around a text adventure style "journal" system.
Game Design, UI/UX