Always Sometimes Monsters
UI, programming, and writing for the RPG "Always Sometimes Monsters"
Other Projects?
Sometimes Always Monsters
UI, programming, and writing for the RPG "Sometimes Always Monsters"
UI/UX, Programming, Writing
Consultation on Turn-Based RPG
UI for freelance consultation on a turn-based RPG project
Game Design, UI/UX
Quantum Drift
UI and gameplay programming for the top down 2D racing game "Quantum Drift"
Game Design, UI/UX
Anthrotari
Programming and writing for the visual novel "Anthrotari"
Game Design, Programming, Writing
Blue
Battle of the Heart
UI, programming, and writing for the card battle visual novel "Battle of the Heart"
UI/UX, Game Design, Writing
Two Scoops
One Last Cup
Production, programming, and writing for the visual novel "One Last Cup"
Game Design, Programming, Writing
"Night" Rhythm Game Mockup
UI for a rhythm game mockup based on artwork from "After Hours" by Nishio Yuhta
Game Design, UI/UX
"Hunter" Game Mockup
A mockup for a game prototype I had been working on based around a text adventure style "journal" system.
Game Design, UI/UX